modomodo to Maxwell
Runtime: 48 minutes / 1280x720 Quicktime
Overview
In this training series, we will take you through the proper workflow of exporting your Modo scenes to Maxwell. We will then cover subdivision surfaces, UV map export, scene scale, and proper naming conventions. While inside of Maxwell Render we will take you through some material, UI and camera basics.
This training is available in 540P, 720P streaming and downloadable Quicktime formats.
Apple Scene is also included in the Scene Files.
Video Descriptions
- Chapter 1
- Scene Scale.
In this Lesson you will learn proper scaling in Maxwell and why it is important.
- Chapter 2
- Subdivision Surfaces.
This lesson covers converting subdivision surfaces to raw polygons for export.
- Chapter 3
- UV Export.
Here you will learn how to setup your UV maps to be easily found and imported into Maxwell.
- Chapter 4
- Practical Example 1.
This lesson combines everything learned into a real scene. We will setup the scene in Modo then export.
- Chapter 5
- Practical Example 2.
Following from Practicle Example 1, we import our scene into Maxwell Studio for camera, material, and light setup. In conclusion we will render the final result.